Maestro's Journey · Legacy Variant
Dynasty Chronicle
A record of musical lineage across three eras · 1600–1789
Dynasty Name
Player:
Victory Conditions
Dynasty Fame
≥ 150
○○○
Gen II/III
3 Masterworks
80
Imperial
Maestro
Dynasty Fame
0
Generation I Era I · Baroque Foundations · 1600–1650
Birth Year
Starting City
Background
Age at Retirement
Composer Attributes
Fame Earned · Era I
0
→ Add to Dynasty Total
Starting resources vary by Background. See rulebook p.8.
Masterworks Composed
Aging Crises · Age 55+
Legacy Bonus Earned
Sacred specialist
2+ Sacred MW → +2 Clergy Favour/life
Court composer
3+ palaces → free Palace entry
Radical innovator
2+ Clashes Visionary → immune 1st censorship
Public favourite
50+ Public Favour → start with 10 Public
Retirement Path
Master Teacher Train apprentice 2 rounds · +2 composition rolls for next era
Court Elder Sell all Favour at 2× value · fund apprentice resources
Legendary Recluse One free Masterwork · if quality 8+, becomes Dynasty Heirloom
Dynasty Heirlooms
Legacy Narrative
Generation II Era II · Enlightenment · 1650–1720
Birth Year
Starting City
Fame Inherited (60%)
Age at Retirement
Attributes · Keep 3 · Reroll 3 with Advantage
Click each trait to mark as Inherited (brown) or Rerolled (blue). Rerolled = roll 2d6, take higher.
Fame Earned · Era II
0
→ Add to Dynasty Total
Imperial Maestro check — Era II alone:
Fame this era
Masterworks Composed
Aging Crises · Age 55+
Legacy Bonus Inherited from Gen I
Retirement Path
Master Teacher Train apprentice 2 rounds · +2 composition rolls for Era III
Court Elder Sell all Favour at 2× value · fund apprentice resources
Legendary Recluse One free Masterwork · if quality 8+, becomes Dynasty Heirloom
Dynasty Heirlooms Held
Legacy Bonus Earned (for Gen III)
Sacred specialist
2+ Sacred MW → +2 Clergy Favour/life
Court composer
3+ palaces → free Palace entry
Radical innovator
2+ Clashes Visionary → immune 1st censorship
Public favourite
50+ Public Favour → start with 10 Public
Legacy Narrative
Generation III Era III · Revolution · 1720–1789
Birth Year
Starting City
Fame Inherited (60%)
Era III ends
Attributes · Keep 3 · Reroll 3 with Advantage
Mark inherited (brown) or rerolled (blue) traits.
Fame Earned · Era III
0
→ Add to Dynasty Total
Imperial Maestro check — Era III alone:
Fame this era
Storming of the Bastille: If this Event Card appears in Era III, any composer holding a revolutionary or public commission gains +20 Fame immediately — possible sudden victory.
Masterworks Composed
Aging Crises · Age 55+
Legacy Bonuses Inherited (from Gen I + II)
Dynasty Heirlooms Held
Final Dynasty Reckoning
Gen I Fame
Gen II Fame
Gen III Fame
Dynasty Total
Victory at 150 · Standard: 50 Fame per gen · Imperial Maestro: 80 in one era
Legacy Narrative
Pass the Baton · I → II Transition · 1650 · 15 minutes
1
Calculate Inheritance
Apprentice inherits 60% of Fame (round down), 100% coins, all Style Cards in hand.
Gen I Fame:
× 0.6 =
2
Downgrade Orchestra
Virtuoso → Journeyman · Journeyman → Apprentice · Apprentice lost.
3
Transfer Traits
Keep 3 traits of your choice. Reroll remaining 3 with advantage (roll 2d6, take higher each).
4
Award Legacy Bonus → Advance Clock
Apply Gen I legacy bonus to Gen II. Swap Event deck to Era II. Unlock new Era II venues.
Pass the Baton · II → III Transition · 1720 · 15 minutes
1
Calculate Inheritance
Same formula: 60% Fame, 100% coins, all Style Cards.
Gen II Fame:
× 0.6 =
2
Downgrade Orchestra
Same rank-drop: Virtuoso → Journeyman → Apprentice → lost.
3
Transfer Traits
Keep 3, reroll 3 with advantage. Gen III inherits both Gen I and Gen II legacy bonuses.
4
Award Legacy Bonus → Advance Clock
Apply Gen II legacy bonus. Swap to Era III deck. Bastille Event shuffled into deck. Era III ends 1789.